
University: 869 school of design, Dalian, China
Begründung der Jury
Deponia Doomsday can be understood to be a kind of homage to the Deponia trilogy. The game has been expanded by a time travel aspect that fully convinces and enriches the game. Deponia Doomsday was designed so that each single screen, in principle, would also work as a painting with many lovingly crafted details – the settings are wonderful, the characters are diverse and entertaining. Although following typically point-and-click mechanisms, the interaction manages to continuously surprise players with new ideas in puzzle design and solution.