Client: Campo Grafico Association, Milan, Italy
Bookazine
WASD – Select System
This bookazine deals with the topic of computer games by following a new approach: twice a year it presents texts that reflect a feuilletonistic view of gaming, written by well-known authors, journalists, bloggers, game developers and even non-gamers. In terms of graphics, WASD follows classic book typography, which places a high priority on reading comfort, adding elements of editorial design. With its ambitious and high-quality layout, this bookazine aims to distinguish itself from established game magazines.
Credits
-
Client:Sea of Sundries Verlag, Munich
-
Design:Markus Weißenhorn, Munich
-
concept:Christian Schiffer, Markus Weißenhorn
-
editor-in-chief:Christian Schiffer
-
photography:Rion Sabean et al.
-
illustration:Daniel Wallner et al.
-
printing:Laserline, Berlin