The objective of this game is to make players more aware of the unconscious processes and conscious for the sense of touch to develop more sensitivity for this sense. To achieve this, players touch different surfaces with their finger tips. The game contains 24 cubes which simulate the four types of tactile perception: pressure, temperature, vibration and pain. There are six levels in each category and also three different playing levels, which increase in difficulty. Instruction cards and an eye-mask complete the tactile game.
Credits
Client:
University of Applied Sciences Düsseldorf
Design:
Anne-Katrin Reinl, Hannover
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